So, after a rather successful launch and a massive amount of vitriol; the noise around Diablo immortal has started to die down. Not the hatred of it by any means, but the endless coverage on social media Twitch and YouTube has finally started to subside. Though the recent delay of it’s China release may bringContinue reading “The psychological tricks of game design”
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Diablo Immortal, a troubling study in the psychology of manipulation
So, Diablo Immortal, the latest free to play game released for mobile this week. Part of the immensely popular IP of the same name this game was announced to a degree of scepticism as many fans wanted a full PC game, not a mobile; but its release has certainly generated a great deal of publicityContinue reading “Diablo Immortal, a troubling study in the psychology of manipulation”